Friday, May 10, 2013

Gamification and Knowledge Management

Gamification provides a roadmap to foster people engaging in the means of knowledge capturing, sharing and re-use. The idea is that gamification makes it more enticing to capture knowledge to gain rewards, share knowledge to collect badges, and re-use knowledge to achieve other trophies (or any combination there-of) .It also fosters more engagement in related area like online learning.


Two challenges to consider


Gamification of Life (Jul '11)

Gamification of Life (Jul ’11) (Photo credit: VFS Digital Design)


1. Playing games is not an ongoing thing. People play when they feel like it. A good game keeps you interested, but that only goes so far.


2. There are lessons to be learned from the past of reward and recognition programs. Points, rewards, badges are not enough for long-term engagement. It still comes down to understanding, embracing and engaging on a purpose-level or professional/work related relevance


www.apqc.org/knowledge-base/download/287500/a%3A1%3A%7Bi%3A1%3Bs%3A1%3A”2″%3B%7D/K04294_Gamification in KM-overview.pdf.



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Gamification and Knowledge Management

Wednesday, April 17, 2013

A new era has started - by batteries

“Battery technology has improved over the past decade, but now scientists claim they have made a giant leap in power storage, giving lithium-ion batteries 30 times more power and the ability to recharge 1,000 times faster “than competing technologies.” This is a battery breakthrough that could change the world รข€” it’s “a whole new way to think about batteries,” according to its creators”


Imagine a battery so powerful, that it can jumpstart your car. Imagine your smartphone to work day and night for a whole month. That is what the near future could bring, if this new kind of batteries will become available soon. Best of all – if its empty – it could recharge within minutes.


DOW KOKAM Lithium Ion batteries

DOW KOKAM Lithium Ion batteries (Photo credit: amcgore)


Imagine the implications for electric cars, for the availability of electricity in the developing world. Is it unfair to say, this could change the world. We’ll see.



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A new era has started - by batteries

Yammer tour in chicago

Keynote of Yammer tour in Chicago is starting. Adam Pisoni, CTO and CoFounder of Yammer is highlighting the reason for purchase and integration with Microsoft. He is interested and wants to talk about ‘disruption’. SVP business software solutions is talking next about the information revolution based on an IDC 2013 report.


He is talking about four forces of industry transformation. cloud, mobility, big data/analytics and social business – as of today.


Sensing and responding is the new business model, instead of creating a product and selling it.


Social business is here and here to stay. see slide above.


Adam is now talking about Tower Records and Napster and ITunes, how the later two disrupted Tower Records 1 billiion dollar business.


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The pace of change is accelerating. The faster we connect, the faster we change. The lifecycle of disruptive technologies is now below 5 years, impacting everybody in some way.


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The more efficient we get, the less adaptable we become. Disruption is about someone else figures out how to provide the value you are providing better than you.


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Capatilize on disruption: Align (on common goals and value you provide), organize (conways law – companies create products and services that represent the way they communicate internally), empower (employees to innovae on how they provide value), adapt (kaizen, constant improvement).


NAB (australian bank) has YamJams about discussing a particular problem and innovate a solution.


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Deconstruct and reconstruct your business virtually on a regular basis to always build the best company possible.


Here are some tweets about the #yamtour:





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Yammer tour in chicago

Saturday, March 30, 2013

KM FAQ - Knowledge Management and Social Media

Google Glass

Google Glass (Photo credit: Stuck in Customs)


If one defines social media as the one-way sharing of text, pictures and video (like in Twitter, Instagram and Youtube), than one could argue that social media is part of a Knowledge Management approach. Sharing text, pictures and videos as part of an experience can provide a more immersive and complete sharing of all details of having made an experience (a good example is Google’s introduction of the Google Glasses – a live sharing of a skydive).



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KM FAQ - Knowledge Management and Social Media